RailClone2 introduces an innovative approach to parametric modelling. Custom meshes, defined by the user, are arrayed along splines according to a set of construction rules to create sophisticated procedural objects. This new concept allows you to build complex, realistic and interactive structures for Architectural Visualization, Civil Engineering, Industrial and Interior Design. Use the comprehensive library, or create your own rules in the new graphical Style Editor with a familiar workflow that is easy to learn, and fast to use. Create a whole building facade, fill a stadium with seating, or build bridges and much more with only a few clicks.
This presentation will explain how RailClone’s artist-friendly approach to parametric modelling can help you to model sophisticated procedural objects - fast! Starting with a look at the principles of modelling with RaiClone and the comprehensive library, we’ll move on to explore the benefits and techniques of RailClone’s node-based rulesets, which allow assets to be easily modified, adapted and reused. We then look at the different ways segments can be randomised, combined and deformed to create geometry that would be considerably more time-consuming using other techniques. Find out more about RailClone and download the free Lite version from www.itoosoft.com.
Good News- We have a new projector, courtesy of Jamie, so if you would like to bring some work along (please do) we will now be able to show it!
Details at www.3dslondon.blogspot.co.uk and follow @3dslondon on Twitter. See you there, regards, Simon