V-Ray® 2.0 for 3ds Max - the latest trendsetting rendering technologies by Chaos Group
1. Memory efficiency with Render time subdivisions
2. Displacement geometry - cool tricks
3. Rendering heavy geometry with V-Ray Proxy
4. V-Ray RT accelerating the shading process
5. Creating advanced layered shaders
6. Light Cache improvements - retrace threshold
7. V-Ray stereoscopic rig - shade map optimizations for rendering stereoscopy
8. Distance texture - use procedurally generated textures to create a wide range of effects based on the distance between various objects in the scene
9. Lens analysis tool - easily match the distortion of your real world and your virtual cameras
10. Multi-sub texture – assign different textures based on object ID
11. Light select render element – extract the contribution of each light to the scene, change their intensity in post-production and compose them back together
12. Adding realism to your refractive materials with light dispersion
13. V-Ray RT running on CPU vs. GPU


